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	<title>Comments on: Genetic Programming</title>
	<atom:link href="http://www.locusviridis.co.uk/sections/archives/55/feed" rel="self" type="application/rss+xml" />
	<link>http://www.locusviridis.co.uk/sections/archives/55</link>
	<description>The ramblings of a British Entomologist</description>
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		<title>By: lofaesofa</title>
		<link>http://www.locusviridis.co.uk/sections/archives/55/comment-page-1#comment-3</link>
		<dc:creator>lofaesofa</dc:creator>
		<pubDate>Tue, 09 Dec 2008 23:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.locusviridis.co.uk/sections/?p=55#comment-3</guid>
		<description>I was a rather inspiring creation and similarly to you I&#039;d quite like to explore evolution simulations. I&#039;ve read about evolution simulations before but found this one interesting because it has other potential uses like computationally cheap image production and image compression.

I don&#039;t see that writing a mutli-purpose code for an &#039;evolution&#039; like this program used would be particularly useful. The author says that the &lt;a title=&quot;Genetic Programming: Mona Lise FAQ&quot; href=&quot;http://rogeralsing.com/2008/12/09/genetic-programming-mona-lisa-faq/&quot; rel=&quot;nofollow&quot;&gt;generation took three hours&lt;/a&gt; and I presume it would take longer if you used code that wasn&#039;t written specifically for generating image production evolution. I was trying to think of other processes which might benefit from a similar program in order to consider if a general evolution program would be effective or useful. What others can you think of?</description>
		<content:encoded><![CDATA[<p>I was a rather inspiring creation and similarly to you I&#8217;d quite like to explore evolution simulations. I&#8217;ve read about evolution simulations before but found this one interesting because it has other potential uses like computationally cheap image production and image compression.</p>
<p>I don&#8217;t see that writing a mutli-purpose code for an &#8216;evolution&#8217; like this program used would be particularly useful. The author says that the <a title="Genetic Programming: Mona Lise FAQ" href="http://rogeralsing.com/2008/12/09/genetic-programming-mona-lisa-faq/" rel="nofollow">generation took three hours</a> and I presume it would take longer if you used code that wasn&#8217;t written specifically for generating image production evolution. I was trying to think of other processes which might benefit from a similar program in order to consider if a general evolution program would be effective or useful. What others can you think of?</p>
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		<title>By: bug tea</title>
		<link>http://www.locusviridis.co.uk/sections/archives/55/comment-page-1#comment-2</link>
		<dc:creator>bug tea</dc:creator>
		<pubDate>Tue, 09 Dec 2008 19:44:41 +0000</pubDate>
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		<description>Biology, programming and art!

Funnily enough I used to spend some of my teenage years making some fairly crude evolution sims in Basic. One of these days I&#039;ll have to pick up a proper language and start writing some more. I&#039;d really like to see something that is much more dynamic, rather than working towards a set goal.</description>
		<content:encoded><![CDATA[<p>Biology, programming and art!</p>
<p>Funnily enough I used to spend some of my teenage years making some fairly crude evolution sims in Basic. One of these days I&#8217;ll have to pick up a proper language and start writing some more. I&#8217;d really like to see something that is much more dynamic, rather than working towards a set goal.</p>
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